C/C++ Programming Course

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C/C++ Programming Course Outline


Module 1: Introduction to C/C++ Programming

Objective: Understand the history and fundamentals of C and C++, and set up the programming environment.

  1. Introduction to Programming Languages

    • Overview of C and C++: History, uses, and importance
    • Differences and similarities between C and C++
    • Applications of C and C++ in various fields (systems programming, game development, embedded systems)
  2. Setting Up the Development Environment

    • Installing C and C++ compilers (GCC, MinGW, Clang)
    • Introduction to IDEs (Code::Blocks, Visual Studio, Eclipse, CLion) and text editors (VS Code, Sublime Text)
    • Writing, compiling, and running your first program
  3. Understanding the Structure of a C/C++ Program

    • Basic structure: Preprocessor directives, main function, header files, and source files
    • Basic input/output using printf() and scanf() in C, and cout and cin in C++
    • Compilation process: Compilation, linking, and execution

Module 2: Variables, Data Types, and Operators

Objective: Learn how to define variables, use data types, and perform basic operations in C and C++.

  1. Variables and Constants

    • Declaring variables and constants in C/C++
    • Data types: int, char, float, double, and more
    • Type casting and type conversion
  2. Operators in C/C++

    • Arithmetic operators: +, -, *, /, %
    • Relational operators: ==, !=, <, >, <=, >=
    • Logical operators: &&, ||, !
    • Assignment operators: =, +=, -=, *=, /=, %=
  3. Control Flow Statements

    • Conditional statements: if, else, else if
    • Switch-case statements
    • Looping structures: for, while, do-while
  4. Basic Input and Output

    • Using printf(), scanf() in C for formatted input/output
    • Using cin and cout in C++ for basic input/output
    • Formatting output: width, precision, and escape sequences

Module 3: Functions and Arrays

Objective: Learn how to organize code using functions, and how to use arrays in C/C++.

  1. Functions in C/C++

    • Function declaration, definition, and calling
    • Function parameters: passing by value and passing by reference
    • Return types and function overloading (in C++)
  2. Scope and Lifetime of Variables

    • Local and global variables
    • Static variables
    • Function prototypes and header files
  3. Arrays

    • Declaring and initializing arrays in C/C++
    • Multidimensional arrays: 2D arrays, array of arrays
    • Array manipulation: accessing, updating, and traversing arrays
    • Passing arrays to functions
  4. Strings in C/C++

    • String handling in C using character arrays
    • Using C++ string class
    • String manipulation: concatenation, comparison, length, and finding characters

Module 4: Pointers and Memory Management

Objective: Gain an understanding of pointers, dynamic memory allocation, and memory management.

  1. Introduction to Pointers

    • What are pointers and why they are important
    • Declaring and initializing pointers
    • Pointer arithmetic: incrementing, decrementing, and comparing pointers
    • Dereferencing pointers and pointer types (void pointers, pointer to pointer)
  2. Dynamic Memory Allocation

    • Memory management using malloc(), calloc(), free() in C
    • Using new and delete in C++
    • Dynamic arrays and resizing
    • Memory leaks and how to avoid them
  3. Pointer to Functions and Arrays

    • Function pointers and passing them to other functions
    • Arrays of pointers and pointer to arrays
    • Using pointers with strings
  4. Structures and Unions

    • Declaring and defining structures in C/C++
    • Accessing structure members using pointers
    • Understanding unions and differences from structures
    • Passing structures to functions

Module 5: Object-Oriented Programming (C++)

Objective: Learn the principles of object-oriented programming (OOP) in C++.

  1. Introduction to Object-Oriented Programming

    • Understanding OOP concepts: Encapsulation, Abstraction, Inheritance, Polymorphism
    • The difference between procedural and object-oriented programming
  2. Classes and Objects

    • Defining classes and creating objects in C++
    • Constructors and destructors
    • Member functions and data members
    • Access specifiers: private, public, and protected
  3. Inheritance

    • Basics of inheritance: base class and derived class
    • Types of inheritance: single, multiple, and multilevel inheritance
    • Using protected and private inheritance
  4. Polymorphism and Abstraction

    • Function overloading and operator overloading
    • Virtual functions and runtime polymorphism
    • Abstract classes and pure virtual functions
    • Overriding functions and method overriding
  5. Exception Handling

    • Understanding exceptions and error handling in C++
    • Using try, catch, and throw for exception handling
    • Creating custom exception classes

Module 6: Advanced C/C++ Concepts

Objective: Explore advanced topics such as file handling, templates, and the Standard Template Library (STL).

  1. File Handling

    • Reading from and writing to files in C/C++
    • Using file streams: ifstream, ofstream, and fstream
    • File operations: open, close, read, write, and error handling
    • Binary vs. text files
  2. C++ Templates

    • Introduction to templates: function templates and class templates
    • Template specialization and template overloading
    • Using templates with standard containers
  3. The Standard Template Library (STL)

    • Overview of the STL and its components
    • Working with containers: vectors, lists, sets, maps
    • Using iterators and algorithms (sorting, searching, etc.)
    • Using stack, queue, and deque containers
  4. Multithreading and Concurrency

    • Introduction to multithreading in C++
    • Thread creation and synchronization (mutex, locks, etc.)
    • Managing concurrent tasks and avoiding race conditions

Module 7: Algorithms and Data Structures

Objective: Learn about essential algorithms and data structures used in C/C++ programming.

  1. Basic Data Structures

    • Arrays, linked lists (singly and doubly linked)
    • Stacks, queues, and priority queues
    • Hash tables and hash maps
  2. Sorting and Searching Algorithms

    • Sorting algorithms: Bubble Sort, Selection Sort, Insertion Sort, Quick Sort, Merge Sort
    • Searching algorithms: Linear Search, Binary Search
    • Time complexity analysis of algorithms (Big-O notation)
  3. Advanced Data Structures

    • Trees (Binary Tree, Binary Search Tree, AVL Tree)
    • Graphs (adjacency matrix and adjacency list)
    • Heap and Trie data structures
  4. Algorithm Design Techniques

    • Divide and conquer
    • Greedy algorithms
    • Dynamic programming
    • Backtracking

Module 8: C/C++ Project and Best Practices

Objective: Apply your knowledge in real-world projects and understand the best practices in C/C++ programming.

  1. Developing a Complete C/C++ Project

    • Identifying project requirements and planning
    • Designing the software architecture
    • Writing clean, modular, and reusable code
    • Debugging and optimizing code
  2. Best Practices in C/C++ Programming

    • Code style and naming conventions
    • Writing comments and documentation
    • Error handling and debugging techniques
    • Version control with Git
  3. Testing and Debugging

    • Writing unit tests for C/C++ programs
    • Using debugging tools (gdb, Visual Studio Debugger)
    • Profiling and optimizing the performance of your application

Course Outcome

By the end of this course, you will:

  • Have a solid understanding of C and C++ programming languages and their applications
  • Be proficient in using core concepts such as variables, data types, functions, pointers, and memory management
  • Master Object-Oriented Programming (OOP) in C++
  • Be able to implement data structures, algorithms, and solve complex problems
  • Have the skills to create efficient, optimized, and robust C/C++ applications
  • Be ready to take on projects in systems programming, game development, embedded systems, and more

Target Audience:
This course is ideal for beginners and intermediate learners who want to become proficient in C and C++ programming. It is suitable for those aspiring to enter software development, game development, systems programming, or anyone interested in understanding the fundamentals of programming.