C/C++ Programming Course
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C/C++ Programming Course Outline
Module 1: Introduction to C/C++ Programming
Objective: Understand the history and fundamentals of C and C++, and set up the programming environment.
-
Introduction to Programming Languages
- Overview of C and C++: History, uses, and importance
- Differences and similarities between C and C++
- Applications of C and C++ in various fields (systems programming, game development, embedded systems)
-
Setting Up the Development Environment
- Installing C and C++ compilers (GCC, MinGW, Clang)
- Introduction to IDEs (Code::Blocks, Visual Studio, Eclipse, CLion) and text editors (VS Code, Sublime Text)
- Writing, compiling, and running your first program
-
Understanding the Structure of a C/C++ Program
- Basic structure: Preprocessor directives, main function, header files, and source files
- Basic input/output using
printf()
andscanf()
in C, andcout
andcin
in C++ - Compilation process: Compilation, linking, and execution
Module 2: Variables, Data Types, and Operators
Objective: Learn how to define variables, use data types, and perform basic operations in C and C++.
-
Variables and Constants
- Declaring variables and constants in C/C++
- Data types: int, char, float, double, and more
- Type casting and type conversion
-
Operators in C/C++
- Arithmetic operators: +, -, *, /, %
- Relational operators: ==, !=, <, >, <=, >=
- Logical operators: &&, ||, !
- Assignment operators: =, +=, -=, *=, /=, %=
-
Control Flow Statements
- Conditional statements:
if
,else
,else if
- Switch-case statements
- Looping structures:
for
,while
,do-while
- Conditional statements:
-
Basic Input and Output
- Using
printf()
,scanf()
in C for formatted input/output - Using
cin
andcout
in C++ for basic input/output - Formatting output: width, precision, and escape sequences
- Using
Module 3: Functions and Arrays
Objective: Learn how to organize code using functions, and how to use arrays in C/C++.
-
Functions in C/C++
- Function declaration, definition, and calling
- Function parameters: passing by value and passing by reference
- Return types and function overloading (in C++)
-
Scope and Lifetime of Variables
- Local and global variables
- Static variables
- Function prototypes and header files
-
Arrays
- Declaring and initializing arrays in C/C++
- Multidimensional arrays: 2D arrays, array of arrays
- Array manipulation: accessing, updating, and traversing arrays
- Passing arrays to functions
-
Strings in C/C++
- String handling in C using character arrays
- Using C++
string
class - String manipulation: concatenation, comparison, length, and finding characters
Module 4: Pointers and Memory Management
Objective: Gain an understanding of pointers, dynamic memory allocation, and memory management.
-
Introduction to Pointers
- What are pointers and why they are important
- Declaring and initializing pointers
- Pointer arithmetic: incrementing, decrementing, and comparing pointers
- Dereferencing pointers and pointer types (void pointers, pointer to pointer)
-
Dynamic Memory Allocation
- Memory management using
malloc()
,calloc()
,free()
in C - Using
new
anddelete
in C++ - Dynamic arrays and resizing
- Memory leaks and how to avoid them
- Memory management using
-
Pointer to Functions and Arrays
- Function pointers and passing them to other functions
- Arrays of pointers and pointer to arrays
- Using pointers with strings
-
Structures and Unions
- Declaring and defining structures in C/C++
- Accessing structure members using pointers
- Understanding unions and differences from structures
- Passing structures to functions
Module 5: Object-Oriented Programming (C++)
Objective: Learn the principles of object-oriented programming (OOP) in C++.
-
Introduction to Object-Oriented Programming
- Understanding OOP concepts: Encapsulation, Abstraction, Inheritance, Polymorphism
- The difference between procedural and object-oriented programming
-
Classes and Objects
- Defining classes and creating objects in C++
- Constructors and destructors
- Member functions and data members
- Access specifiers:
private
,public
, andprotected
-
Inheritance
- Basics of inheritance: base class and derived class
- Types of inheritance: single, multiple, and multilevel inheritance
- Using
protected
andprivate
inheritance
-
Polymorphism and Abstraction
- Function overloading and operator overloading
- Virtual functions and runtime polymorphism
- Abstract classes and pure virtual functions
- Overriding functions and method overriding
-
Exception Handling
- Understanding exceptions and error handling in C++
- Using
try
,catch
, andthrow
for exception handling - Creating custom exception classes
Module 6: Advanced C/C++ Concepts
Objective: Explore advanced topics such as file handling, templates, and the Standard Template Library (STL).
-
File Handling
- Reading from and writing to files in C/C++
- Using file streams:
ifstream
,ofstream
, andfstream
- File operations: open, close, read, write, and error handling
- Binary vs. text files
-
C++ Templates
- Introduction to templates: function templates and class templates
- Template specialization and template overloading
- Using templates with standard containers
-
The Standard Template Library (STL)
- Overview of the STL and its components
- Working with containers: vectors, lists, sets, maps
- Using iterators and algorithms (sorting, searching, etc.)
- Using stack, queue, and deque containers
-
Multithreading and Concurrency
- Introduction to multithreading in C++
- Thread creation and synchronization (mutex, locks, etc.)
- Managing concurrent tasks and avoiding race conditions
Module 7: Algorithms and Data Structures
Objective: Learn about essential algorithms and data structures used in C/C++ programming.
-
Basic Data Structures
- Arrays, linked lists (singly and doubly linked)
- Stacks, queues, and priority queues
- Hash tables and hash maps
-
Sorting and Searching Algorithms
- Sorting algorithms: Bubble Sort, Selection Sort, Insertion Sort, Quick Sort, Merge Sort
- Searching algorithms: Linear Search, Binary Search
- Time complexity analysis of algorithms (Big-O notation)
-
Advanced Data Structures
- Trees (Binary Tree, Binary Search Tree, AVL Tree)
- Graphs (adjacency matrix and adjacency list)
- Heap and Trie data structures
-
Algorithm Design Techniques
- Divide and conquer
- Greedy algorithms
- Dynamic programming
- Backtracking
Module 8: C/C++ Project and Best Practices
Objective: Apply your knowledge in real-world projects and understand the best practices in C/C++ programming.
-
Developing a Complete C/C++ Project
- Identifying project requirements and planning
- Designing the software architecture
- Writing clean, modular, and reusable code
- Debugging and optimizing code
-
Best Practices in C/C++ Programming
- Code style and naming conventions
- Writing comments and documentation
- Error handling and debugging techniques
- Version control with Git
-
Testing and Debugging
- Writing unit tests for C/C++ programs
- Using debugging tools (gdb, Visual Studio Debugger)
- Profiling and optimizing the performance of your application
Course Outcome
By the end of this course, you will:
- Have a solid understanding of C and C++ programming languages and their applications
- Be proficient in using core concepts such as variables, data types, functions, pointers, and memory management
- Master Object-Oriented Programming (OOP) in C++
- Be able to implement data structures, algorithms, and solve complex problems
- Have the skills to create efficient, optimized, and robust C/C++ applications
- Be ready to take on projects in systems programming, game development, embedded systems, and more
Target Audience:
This course is ideal for beginners and intermediate learners who want to become proficient in C and C++ programming. It is suitable for those aspiring to enter software development, game development, systems programming, or anyone interested in understanding the fundamentals of programming.